Mid-Atlantic Empire
Game Design: Gary Gray & Craig Olwert | Art: Gary Gray & Diego Sanchez
At the turn of the century the Mid-Atlantic States experienced significant industrialization and urbanization. Cities like New York and Philadelphia thrived as centers of commerce and manufacturing. Immigrants flocked to the region, contributing to its cultural diversity. The era marked a period of rapid growth, innovation, and social transformation.
In "Mid Atlantic Empire" the objective is to outbuild other players and create the most industrialized region. Each player starts with a small town in a valley and constructs roads to connect it to a city and a factory. The valley is completed when a dock and a ship are built, allowing goods to be shipped globally.
The game lasts 18 rounds. Each round players take turns playing 2 cards in their or their opponents’ tableau. If a player plays into an opponent's tableau they score immediate victory points. Any cards played into players own tableau will score at the end of the game. The final score is comprised of points scored during the game, resource cards with depleted resources and points based on column and row lengths. The longer the row or column the more points are gained.