Designed By: Lew Pulsipher
The Battle of Hastings was one of the decisive battles in the history of Europe. As a result of this Norman victory, for three centuries England suffered French-speaking kings and nobles, and the individual people (the Saxons) lost much of their freedom.
Hastings 1066 is a short game for two players using a simple “board” and cards representing the units. One player is the Saxons (English) led by Harold Godwinson (King Harold II); the other is the Normans, led by William of Normandy, later known as William the Conqueror because he was lucky enough to survive and win the battle.
This game uses a “virtual board”.Two “sides” of the board are supplied, which helps players visualize the central area of the board where the game actually takes place. The players’ units (cards) outline the shape of the board.
The battle takes place on a grid divided into six columns and seven rows. The rows are shown on the “side” pieces.
You win by breaking two opposing sectors. All attacks and counterattacks of the turn are conducted even when the second breaking occurs. If this happens to both sides in the same player’s turn, continue until one side breaks in the last sector. If all break in the same player’s turn, Saxons win!
You gain a “Major victory” if you also kill the opposing leader and yours is alive. It is a “Minor victory” if your leader is dead, or if both leaders survive.