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1759: The Siege of Quebec

$65.00 $45.00

1759: The Siege of Quebec is the first in our Great Sieges game series.  These games highlight command decisions for players. They have been designed for easy set up and quick game play.  Game unit placement is shown on the game board and they use orders cards to shorten the rules.  Developed for solitaire play, they can also be played by two players.  Both versions require you to make great decisions based on good strategy, keep your wits about you when orders do not turn out well, and press on to victory.

Game Components:

  • Box
  • Game board
  • 30 wooden red British units
  • 30 wooden blue French units
  • French Solitaire Command Cards
  • British Solitaire Command Cards
  • French Player Command Cards
  • British Player Command Cards
  • 1 Die
  • 2 player aid cards
  • Rule Book

Complexity: 3 of 10
Solitaire Suitability: 10 of 10
Playing Time: 60 minutes
Players: 1-2

Categories: ,

Description

GAME OVERVIEW

The game board map represents the locations around Quebec that were prominent during the siege. Game play is centered around using Command Cards to issue orders by the British and French commanders to defeat each other.  Either side can be defeated by their morale falling too low.

Each commander (solitaire or player) can use one Command Card to issue one order per game turn from their Command Cards available.  The order is carried out based on your strategy and current situation faced.  The choice can cause multiple actions and reactions with results that cause unit eliminations, morale reductions, and events to occur. The game board map is used to display the impact of orders by either removing units from play, moving units, or recording affects to morale.

In solitaire play one side is played by you (either British or French) and uses player order cards and the other side uses the solitaire order cards for issuing orders.  In the two player game both sides use the player order cards for issuing orders.

HOW TO WIN THE GAME:

Any time an opponent’s morale reaches zero during an active players turn, the active player automatically wins the game at that instant.

Any time a player fails a morale check the other player wins at that instant.

Download a brochure on the game.

Additional information

Weight 2 lbs
Dimensions 8.5 x 8.5 x 1.5 in